1) Please note any RP experience you have (The Marauders are willing to help you if you lack experience considering you are willing to learn!)
I am a very experienced role-player and have been playing on the Defias Brotherhood server for a few years. My most well known characters have probably been Thelos, a draenei priest, and Paozi, a pandaren monk. I have founded two guilds, Naaruvada
and Blooming Lotus
, the latter of which has seen its fair share of success.2) Why do you want to join us?
I want to join the Shatterskull Marauders chiefly to role-play with Jahzeem/Alphel/Delidah and Bloedneus, both of which I know IRL very well. I enjoy spending time with these people in and out of the game and would like to go on some more adventures with them.I will copy the awnser to the next few questions from my last application, that of Harjuna Halfhorn. It still very much applies.3) What is your own definition of roleplay?
Recently I have come to understand roleplaying to be the natural extension and continuation of the make-belief we all did as kids on the playground. Whether we use dolls, lego's, wooden sticks, or complicated video-games situated in a fictional universe with years of history, make-belief is essentially an exercise of the imagination that is emotionally involving beyond comparison.
Of course, as adults, we now have the added bonus of being able to weave a coherent narrative, and explore more complicated ideas and emotions beyond “Who is king of which mound of sand”, though to be fair it often comes down to exactly that.4) What do you think makes a good roleplayer?
The two most important qualities for a good role-player are, in my opinion, imagination and empathy.
Imagination, because roleplaying is in the first place an exercise in imaging, and without imagination, one can never truly get absorbed by their own character. An unimaginative roleplayer is like an obese athlete. It just does not work. One needs imagination to create a compelling and interesting character, and one needs even more imagination to be able to continue telling stories with this character that are not only involving for the player controlling them, but also for the other players who have to interact with it.
Empathy, because roleplaying is essential a co-operative enterprise. Nobody roleplays with npcs, because let's face it, those don't really talk back. Roleplay always takes at least two. Therefore, a good roleplayer will need to be able to be considerate towards other player's needs, and respect your fellows as equal players. This demand for respect takes on many forms, of which the most commonly known is perhaps a little thing we call godmoting. A player who respects other players will not makes his character so powerful as to deny other characters any significant play. A respect player will make sure to keep things fair and fun for everyone – after all, we all have to play in the same sandbox, and knocking over the other kid's sandcastle will only make it harder to build a kingdom to play knights in.
Knowledge of lore and the know-how of storytelling and tropes are things that every doofus can pick up, so I consider such knowledge not as important as imagination and empathy.5) Do you wish to raid with us? If so what experience do you have
The main thing I wish to get out of this guild is roleplay. I have known, however, to enjoy raiding in the past: I have been raiding at the hardcore cutting-edge level from Vanilla all the way to the Lich King, only to dedicate myself to full-time roleplaying in Cataclysm. Who knows? The spark might yet ignite. For now, however, I consider myself retired.6) Are you interested in PvP such as rated battlegrounds and arena groups? If so, what experience do you have with these.
I have known to join the ocassional battle-ground and some worldPVP, but on the whole, am not a very capable PvPer, and I'd say it is the aspect of the game I probably enjoy the least.IN CHARACTER Please answer all of these questions in characterGeneral Questions1) Please state your name and the race that you hail from.
Pandaria.2) While with us, you will be required to fight. Are you willing to fight to the best of your ability for the sake of the Horde and the warband?
Yes.3) Please tell us a bit about yourself, this can be personal history, hobbies, or anything.
My history starts and ends in the now.4) We are considered an elite fighting force amongst the Horde. What have you trained and specialized in? What makes you unique in combat?
I am learned in the Many Arts of Death.5) We as a warband are not fond on cowardice, disobedience, or lack of strength. How will you plan to prove to us you lack these traits during your initiation period?(This question is intenionally left blank)6) What makes you think you are appropriate material for the warband?
Experience.7) Why do you wish to join the warband?
Experience. We look for experience, but training is given to those with an eager mind to learn our ways. State any previous war and combat experience you have had, including rank and role.
There is no war beyond the wall.Moral Question9) The Alliance have launched an assault on the Horde of vast proportions.
Caught on patrol, your friends and allies were taken prisoner by the Alliance, and in time are likely to be executed. You avoided capture.
Meanwhile, your races capital city is slowly being lain siege to, and are desperately calling for any and all aid.
Only you know what direction your friends and allies were taken.
There is no chance the other races of the Horde can send military forces to your home city, as they are fighting on their own fronts.
Time is growing short.
Do you help your friends and allies, or do you ride in aid of your capital city?(This question is intenionally left blank)10) Last but not least, are you prepared to show respect and obedience towards your superiors by following orders and addressing them in the correct manner? We as a warband work around a hierarchy of ranks, whilst every Marauder is entitled to their opinion, this hierarchy MUST be respected or the consequences are faced.
The virtuous obey.OOC note:
You will have to forgive me for not awnsering every question. This is not because I haven't put much thought into my character, but more because my character would choose not to awnser any of those questions: by not awnsering some questions I hope to tell more about my characters than by actually writing entire essays.