OUT OF CHARACTER
As we are a roleplaying guild, we will only take those applicants on who are enthusiastic about RP. You don't have to be a lore know-it-all, or turn into a walking dictionary to join us however some basic knowledge is prefered. The Marauders however wont hesitate to educate you on what you need, considering you're willing to learn! We do also offer a raid team, and a PvP team that you will have the chance to join if you are accepted into the Marauders.
(Q): Please note any RP experience you have (The Marauders are willing to help you if you lack experience considering you are willing to learn!)
(A):Bein active in RP for over a couple of years now cant tell how long exactly.
(Q): Why do you want to join us?
(A):Looks like a fun guild who is realy dedicated to good and fun rp .
(Q): What is your own definition of roleplay?
(A): Role playing to me is how you see your character go trough life good and bad days all togetter
(Q): What do you think makes a good roleplayer?
(A): I can distence my self from my character to keep IC and OOC seperate something i think more people should learn
(Q): Do you wish to raid with us? If so what experience do you have.
(A): I dont realy have intrest in raiding but if given the chance i would like to try it once
(Q): Are you interested in PvP such as rated battlegrounds and arena groups? If so, what experience do you have with these
(A): I have some experience but never realy did pvp on a mage
(Q): How did you hear about the Shatterskull Marauders? (Forum, friends, ingame etc)
(A): In game
IN CHARACTER (Meaning it's a dialog)
Greetings potential Marauder. It is required of you to answer a series of questions in moderate detail so we can assess your suitability to us. We are a warband built on bloodthirst, strategy, honour, strength and respect. If you lack these, you are not the candidate for us. However, if you think you have what it takes, carry on!
(Q): Please state your name and the race that you hail from.
(A): Ŕnika Sunflame Sin'Dorei mage
(Q): Why do you wish to join the warband?
(A): To fight for what right
(Q): While with us, you will be required to fight. Are you willing to fight to the best of your ability for the sake of the Horde and the warband?
(Q): Please tell us a bit about yourself, this can be personal history, hobbies, or anything.
(A): I'm just a simple mage with big ambition lost track of my sisters for the rest i like to play with fire
(Q): We are considered an elite fighting force amongst the Horde. What have you trained and specialized in? What makes you unique in combat?
(A): I'm a pyromancer but i can think on my feet.
(Q): We as a warband are not fond on cowardice, disobedience, or lack of strength. How will you plan to prove to us you lack these traits during your initiation period?
(A): I plan to follow given orders and bleed for the people who are with me on the battlefield.
The Alliance have launched an assault on the Horde of vast proportions. Your home city is under siege, you are defending the walls against your race's foes.
Caught on patrol whilst trying to reach you, your friends in the Marauders are taken prisoner by the Alliance, and in time will be executed. Your people will never allow you to leave; you can only abandon your post in secret. Leaving your post leaves a blind spot in your city’s defenses, one the Alliance are sure to notice and use to break through the walls.
If you rescue your friends, there is no chance you will be able to re-enter your city.
There is no chance the other races of the Horde can send military forces to your home city as they are fighting on their own fronts.
Time is growing short...
(Q): Do you abandon your post and leave your city to die or do you break out under cover of darkness to rescue your friends?
(A): Leaving your post in daylight would be a rookie move since they will notice the weak spot also they notice you are on your own outside what makes you an easy target and of no help to your friends also
So i would go for option two and wait for night fall before going afther your friends.